Case of the Locked Hothouse [MKM - 155]
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Rarity:
R
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#:
155
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Creature Type or Sub Type:
Enchantment — Case
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Rules Text Contains:
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
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Description
-
Rarity:
R
-
#:
155
-
Creature Type or Sub Type:
Enchantment — Case
-
Rules Text Contains:
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
