Geier Reach Bandit [INR - 156]

  • Rarity:

    U

  • #:

    156

  • Creature Type or Sub Type:

    Creature — Human Rogue Werewolf // Creature — Werewolf

  • P:

    3/4

  • T:

    2/3

  • Rules Text Contains:

    Haste

    At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

    //

    Vildin-Pack Alpha

    Whenever a Werewolf you control enters, you may transform it.

    At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

  • Flavor:

    The cathars realized they had not tracked her—she had led them here.

Geier Reach Bandit [INR - 156]


Condition: Lightly Played
Language: English
Printing: Foil
Price:
Sale price$0.52

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Description

  • Rarity:

    U

  • #:

    156

  • Creature Type or Sub Type:

    Creature — Human Rogue Werewolf // Creature — Werewolf

  • P:

    3/4

  • T:

    2/3

  • Rules Text Contains:

    Haste

    At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.

    //

    Vildin-Pack Alpha

    Whenever a Werewolf you control enters, you may transform it.

    At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

  • Flavor:

    The cathars realized they had not tracked her—she had led them here.

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