Ill-Tempered Loner [VOW - 162]
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Rarity:
R
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#:
162
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Creature Type or Sub Type:
Creature — Human Werewolf // Creature — Werewolf
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P:
3/4
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T:
3/4
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Rules Text Contains:
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
1R: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
//
Howlpack Avenger
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
1R: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts a least two spells during their own turn, it becomes day next turn.)
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Description
-
Rarity:
R
-
#:
162
-
Creature Type or Sub Type:
Creature — Human Werewolf // Creature — Werewolf
-
P:
3/4
-
T:
3/4
-
Rules Text Contains:
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
1R: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
//
Howlpack Avenger
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
1R: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts a least two spells during their own turn, it becomes day next turn.)

