Ill-Tempered Loner [VOW - 162]

  • Rarity:

    R

  • #:

    162

  • Creature Type or Sub Type:

    Creature — Human Werewolf // Creature — Werewolf

  • P:

    3/4

  • T:

    3/4

  • Rules Text Contains:

    Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.

    1R: Ill-Tempered Loner gets +2/+0 until end of turn.

    Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

    //

    Howlpack Avenger

    Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.

    1R: Howlpack Avenger gets +2/+0 until end of turn.

    Nightbound (If a player casts a least two spells during their own turn, it becomes day next turn.)

Ill-Tempered Loner [VOW - 162]


Condition: Lightly Played
Language: English
Printing: Normal
Price:
Sale price$0.52

Secure Checkout — Buyer Protected

Ach Direct Debit Amazon American Express Apple Pay Bancontact Diners Club Discover Google Pay JCB Maestro Mastercard PayPal Shop Pay Union Pay USDC Visa

Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.

Description

  • Rarity:

    R

  • #:

    162

  • Creature Type or Sub Type:

    Creature — Human Werewolf // Creature — Werewolf

  • P:

    3/4

  • T:

    3/4

  • Rules Text Contains:

    Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.

    1R: Ill-Tempered Loner gets +2/+0 until end of turn.

    Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

    //

    Howlpack Avenger

    Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.

    1R: Howlpack Avenger gets +2/+0 until end of turn.

    Nightbound (If a player casts a least two spells during their own turn, it becomes day next turn.)

You may also like

Recently viewed