Nowhere to Run #111 - Duskmourn: House of Horror (DSK)

Nowhere to Run

EnchantmentEnchantment

  • SetDuskmourn: House of Horror
  • No.111
  • RarityUncommon
  • ColorB
  • Cost{1}{B}
Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

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Nowhere to Run #111 - Duskmourn: House of Horror (DSK)


Condition: Near Mint
Language: English
Printing: Foil
Price:
Sale price$1.00

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Description

Nowhere to Run

EnchantmentEnchantment

  • SetDuskmourn: House of Horror
  • No.111
  • RarityUncommon
  • ColorB
  • Cost{1}{B}
Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

K&N Gaming — genuine, verified singles shipped fast. Selling singles or a collection? Here's how →

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