Outlaws' Fury #136 - Outlaws of Thunder Junction (OTJ)

Outlaws' Fury

InstantInstant

  • SetOutlaws of Thunder Junction
  • No.136
  • RarityCommon
  • ColorR
  • Cost{2}{R}
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

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Outlaws' Fury #136 - Outlaws of Thunder Junction (OTJ)


Condition: Near Mint
Language: English
Printing: Foil
Price:
Sale price$0.54

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Description

Outlaws' Fury

InstantInstant

  • SetOutlaws of Thunder Junction
  • No.136
  • RarityCommon
  • ColorR
  • Cost{2}{R}
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

K&N Gaming — genuine, verified singles shipped fast. Selling singles or a collection? Here's how →

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