Terra, Magical Adept #245 - FINAL FANTASY (FIN)

Terra, Magical Adept

Legendary, CreatureLegendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard

  • SetFINAL FANTASY
  • No.245
  • RarityMythic
  • ColorB, G, R, U, W
  • Cost2/6
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
//
Esper Terra
(As this saga enters and after your draw step, add a lore counter.)
[I] [II] [III] Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
[IV] Add WW, UU, BB, RR, GG. Exile Esper Terra, then return it to the battlefield (front face up).
Flying

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Terra, Magical Adept #245 - FINAL FANTASY (FIN)


Condition: Near Mint
Language: English
Printing: Normal
Price:
Sale price$2.49

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Description

Terra, Magical Adept

Legendary, CreatureLegendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard

  • SetFINAL FANTASY
  • No.245
  • RarityMythic
  • ColorB, G, R, U, W
  • Cost2/6
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
//
Esper Terra
(As this saga enters and after your draw step, add a lore counter.)
[I] [II] [III] Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
[IV] Add WW, UU, BB, RR, GG. Exile Esper Terra, then return it to the battlefield (front face up).
Flying

K&N Gaming — genuine, verified singles shipped fast. Selling singles or a collection? Here's how →

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